While compatible with , the 1.30 release was a milestone for Prepar3D v3 users. It addressed previous installation hurdles by providing a dedicated installer for the v3 platform, allowing users to leverage P3D's improved shadows and shaders with accurate vector data. Global VECTOR - Orbx
For FTX Global Vector 1.30 to render correctly inside Prepar3D v3, it must be ordered accurately within your Scenery Library. Incorrect layering can cause default data to bleed through. The configuration tool automated most of this, but the ideal hierarchy remains: (Highest Priority) FTX Regions / OpenLC Packages FTX Global Vector Layers (OBJ, APT, CVX, EXX, RD) FTX Global Base Textures Global Mesh (e.g., FSGlobal) Default P3D Scenery Layers (Lowest Priority) The Verdict: Is It Still Relevant? -FSX P3D- FTX Global Vector 1.30 Prepar3D v3 Quad
After installation, always run the FTX Global Vector Configuration Tool from within FTX Central (found under Tools) to auto-scan and correct airport elevations. While compatible with , the 1
Massive updates to global coastlines, lakes, rivers, and highways. AEC (Airport Elevation Correction): Enhanced tool to prevent "plateau" or "sunken" airports. Performance Optimization: Incorrect layering can cause default data to bleed through
Airport Elevation Corrections (AEC): A dedicated tool to fix the "plateau" or "trench" effect where airports sit at the wrong altitude relative to the terrain. Performance and the Quad Installer
: Includes the AEC (Airport Elevation Corrections) tool to fix mismatched runway altitudes caused by high-resolution mesh. Integration with Prepar3D v3