F3x Require Script Official

Add specific User IDs to the "whitelist" table to prevent unauthorized players from building. Common Issues "Attempt to connect failed" : Usually means the Asset ID is deleted or set to private. "Requested module experienced an error"

if __name__ == "__main__": main()

The safest alternative to an external require script is an internal one. Instead of relying on a marketplace ID, download the open-source F3X code, place it inside a ModuleScript directly within your game's ServerStorage , and require it locally: f3x require script

You can restrict the require script to specific User IDs or group ranks. Add specific User IDs to the "whitelist" table