Under the VRM menu, click . The add-on will scan your rig for missing components.

In the Root Bones array, add the top-level bone of the object you want to animate (e.g., Hair_Blends_Root or Skirt_Front_Root ).

Import the by dragging the .unitypackage file into the Project window. Ensure the VRM menu appears at the top of the Unity Editor. Step 2: Import and Fix the GLB Model Drag your GLB file into the Project folder. Drag the imported model into the Hierarchy.