: Features volumetric clouds and improved weather systems for a semi-realistic look.

Cars have shiny metal coats. You can see buildings reflected on car hoods. Water also reflects the sky and city lights. Better Weather

Later iterations like the ENB SA DirectX 3.0 have featured Screen Space Global Illumination, providing more natural light bounce and depth.

Original shadows were blocky, pixelated circles beneath characters. DirectX 3.0 V4 implements dynamic soft shadows. Trees cast intricate leaf shadows on the ground, and buildings cast long, sweeping shadows as the sun sets. System Requirements