Master Sci-Fi Asset Creation: Blender 2.81 & Substance Painter Workflow
: Adding complex hard-surface details to specific components like the stock, grip, barrel, and magazine. Texturing in Substance Painter Master Sci-Fi Asset Creation: Blender 2
You will bring the textured asset back into Blender to set up a dedicated render scene. The course covers how to use the real-time power of for quick look-dev, and the ray-traced accuracy of Cycles for final portfolio shots. Cinematic Studio Lighting Master Sci-Fi Asset Creation: Blender 2